For GDExternal use, provides access to internal graphics handles for textures

This commit is contained in:
Bastiaan Olij
2023-03-10 21:24:25 +11:00
parent 6980b2bf17
commit c328676d96
13 changed files with 45 additions and 0 deletions

View File

@@ -539,6 +539,7 @@ public:
virtual bool texture_is_shared(RID p_texture) = 0;
virtual bool texture_is_valid(RID p_texture) = 0;
virtual Size2i texture_size(RID p_texture) = 0;
virtual uint64_t texture_native_handle(RID p_texture) = 0;
virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS) = 0;
virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS) = 0;