mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Merge pull request #102218 from HolonProduction/dictionary-recovery
GDScript: Do phrase level recovery when parsing faulty dictionaries
This commit is contained in:
@@ -1451,6 +1451,18 @@ private:
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
// Allocates a node for patching up the parse tree when an error occurred.
|
||||
// Such nodes don't track their extents as they don't relate to actual tokens.
|
||||
template <typename T>
|
||||
T *alloc_recovery_node() {
|
||||
T *node = memnew(T);
|
||||
node->next = list;
|
||||
list = node;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void clear();
|
||||
void push_error(const String &p_message, const Node *p_origin = nullptr);
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
||||
Reference in New Issue
Block a user