string change in display_server_windows.cpp

This commit is contained in:
John Knight
2024-10-09 15:40:04 -05:00
parent c914bcda05
commit bdb789f0df

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@@ -1409,7 +1409,7 @@ void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
} }
if (p_enable) { if (p_enable) {
const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true"; const String reason = "Redot Engine running with display/window/energy_saving/keep_screen_on = true";
Char16String reason_utf16 = reason.utf16(); Char16String reason_utf16 = reason.utf16();
REASON_CONTEXT context; REASON_CONTEXT context;