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Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
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@@ -28,12 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/**
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@author AndreaCatania
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*/
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#ifndef NAVIGATION_SERVER_H
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#define NAVIGATION_SERVER_H
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#ifndef NAVIGATION_SERVER_3D_H
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#define NAVIGATION_SERVER_3D_H
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#include "core/object/class_db.h"
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#include "core/templates/rid.h"
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@@ -205,4 +201,4 @@ public:
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static NavigationServer3D *new_default_server();
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};
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#endif
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#endif // NAVIGATION_SERVER_3D_H
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