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Use SceneStringName in more places
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@@ -214,7 +214,7 @@ String AcceptDialog::get_ok_button_text() const {
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void AcceptDialog::register_text_enter(LineEdit *p_line_edit) {
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ERR_FAIL_NULL(p_line_edit);
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p_line_edit->connect("text_submitted", callable_mp(this, &AcceptDialog::_text_submitted));
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p_line_edit->connect(SceneStringName(text_submitted), callable_mp(this, &AcceptDialog::_text_submitted));
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}
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void AcceptDialog::_update_child_rects() {
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