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Merge pull request #83353 from Chubercik/expose_delaunay_3d
Expose 3D Delaunay tetrahedralization in `Geometry3D`
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@@ -1040,6 +1040,10 @@ Vector<Vector3> Geometry3D::clip_polygon(const Vector<Vector3> &p_points, const
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return ::Geometry3D::clip_polygon(p_points, p_plane);
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}
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Vector<int32_t> Geometry3D::tetrahedralize_delaunay(const Vector<Vector3> &p_points) {
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return ::Geometry3D::tetrahedralize_delaunay(p_points);
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}
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void Geometry3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("compute_convex_mesh_points", "planes"), &Geometry3D::compute_convex_mesh_points);
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ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &Geometry3D::build_box_planes);
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@@ -1061,6 +1065,7 @@ void Geometry3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &Geometry3D::segment_intersects_convex);
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ClassDB::bind_method(D_METHOD("clip_polygon", "points", "plane"), &Geometry3D::clip_polygon);
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ClassDB::bind_method(D_METHOD("tetrahedralize_delaunay", "points"), &Geometry3D::tetrahedralize_delaunay);
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}
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////// Marshalls //////
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