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Compile OpenXR into MacOS build
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@@ -1,5 +1,5 @@
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def can_build(env, platform):
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if platform in ("linuxbsd", "windows", "android"):
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if platform in ("linuxbsd", "windows", "android", "macos"):
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return env["openxr"] and not env["disable_3d"]
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else:
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# not supported on these platforms
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