allow moving meshes without motion vectors

This commit is contained in:
Ansraer
2025-04-17 19:39:53 +02:00
parent e5ccaa79e2
commit a4a5f4ed01
13 changed files with 55 additions and 7 deletions

View File

@@ -1434,6 +1434,8 @@ public:
virtual void instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) = 0;
virtual void instance_set_visible(RID p_instance, bool p_visible) = 0;
virtual void instance_teleport(RID p_instance) = 0;
virtual void instance_set_custom_aabb(RID p_instance, AABB aabb) = 0;
virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton) = 0;