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Merge commit godotengine/godot@6a6a1168a5
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@@ -79,8 +79,8 @@
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#define GLTF_IMPORT_DISCARD_MESHES_AND_MATERIALS 32
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#define GLTF_IMPORT_FORCE_DISABLE_MESH_COMPRESSION 64
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#include <stdio.h>
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#include <stdlib.h>
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#include <cstdio>
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#include <cstdlib>
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constexpr int COMPONENT_COUNT_FOR_ACCESSOR_TYPE[7] = {
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1, 2, 3, 4, 4, 9, 16
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