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Merge commit godotengine/godot@b9437c3938
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@@ -462,6 +462,7 @@ public:
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FUNC2(reflection_probe_set_update_mode, RID, ReflectionProbeUpdateMode)
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FUNC2(reflection_probe_set_intensity, RID, float)
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FUNC2(reflection_probe_set_blend_distance, RID, float)
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FUNC2(reflection_probe_set_ambient_color, RID, const Color &)
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FUNC2(reflection_probe_set_ambient_energy, RID, float)
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FUNC2(reflection_probe_set_ambient_mode, RID, ReflectionProbeAmbientMode)
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@@ -491,6 +492,10 @@ public:
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FUNC1RC(PackedInt32Array, lightmap_get_probe_capture_bsp_tree, RID)
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FUNC1(lightmap_set_probe_capture_update_speed, float)
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FUNC2(lightmap_set_shadowmask_textures, RID, RID)
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FUNC1R(ShadowmaskMode, lightmap_get_shadowmask_mode, RID)
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FUNC2(lightmap_set_shadowmask_mode, RID, ShadowmaskMode)
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/* Shadow Atlas */
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FUNC0R(RID, shadow_atlas_create)
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FUNC3(shadow_atlas_set_size, RID, int, bool)
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@@ -726,6 +731,7 @@ public:
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FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
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FUNC2(viewport_set_use_taa, RID, bool)
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FUNC2(viewport_set_use_debanding, RID, bool)
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FUNC2(viewport_set_force_motion_vectors, RID, bool)
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FUNC2(viewport_set_use_occlusion_culling, RID, bool)
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FUNC1(viewport_set_occlusion_rays_per_thread, int)
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FUNC1(viewport_set_occlusion_culling_build_quality, ViewportOcclusionCullingBuildQuality)
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@@ -1126,7 +1132,7 @@ public:
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virtual void request_frame_drawn_callback(const Callable &p_callable) override;
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virtual void draw(bool p_swap_buffers, double frame_step) override;
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virtual void draw(bool p_present, double frame_step) override;
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virtual void sync() override;
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virtual bool has_changed() const override;
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virtual void init() override;
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