diff --git a/editor/icons/CollisionObject2D.svg b/editor/icons/CollisionObject2D.svg
new file mode 100644
index 0000000000..7e9a673581
--- /dev/null
+++ b/editor/icons/CollisionObject2D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/CollisionObject3D.svg b/editor/icons/CollisionObject3D.svg
new file mode 100644
index 0000000000..6a12215e99
--- /dev/null
+++ b/editor/icons/CollisionObject3D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/Geometry2D.svg b/editor/icons/Geometry2D.svg
new file mode 100644
index 0000000000..4a52948a3d
--- /dev/null
+++ b/editor/icons/Geometry2D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/Geometry3D.svg b/editor/icons/Geometry3D.svg
new file mode 100644
index 0000000000..a390e6120c
--- /dev/null
+++ b/editor/icons/Geometry3D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/KinematicCollision2D.svg b/editor/icons/KinematicCollision2D.svg
new file mode 100644
index 0000000000..a09fc73a7a
--- /dev/null
+++ b/editor/icons/KinematicCollision2D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/KinematicCollision3D.svg b/editor/icons/KinematicCollision3D.svg
new file mode 100644
index 0000000000..a674716a16
--- /dev/null
+++ b/editor/icons/KinematicCollision3D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/PhysicsBody2D.svg b/editor/icons/PhysicsBody2D.svg
new file mode 100644
index 0000000000..021fd48555
--- /dev/null
+++ b/editor/icons/PhysicsBody2D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/PhysicsBody3D.svg b/editor/icons/PhysicsBody3D.svg
new file mode 100644
index 0000000000..d84ed1ab40
--- /dev/null
+++ b/editor/icons/PhysicsBody3D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/Shape2D.svg b/editor/icons/Shape2D.svg
new file mode 100644
index 0000000000..ce24fd310c
--- /dev/null
+++ b/editor/icons/Shape2D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/Shape3D.svg b/editor/icons/Shape3D.svg
new file mode 100644
index 0000000000..db665cb946
--- /dev/null
+++ b/editor/icons/Shape3D.svg
@@ -0,0 +1 @@
+
diff --git a/editor/icons/World2D.svg b/editor/icons/World2D.svg
index 41014e557f..dcee7fd1fe 100644
--- a/editor/icons/World2D.svg
+++ b/editor/icons/World2D.svg
@@ -1 +1 @@
-
+
diff --git a/editor/icons/World3D.svg b/editor/icons/World3D.svg
index 60167b3600..650e8766d0 100644
--- a/editor/icons/World3D.svg
+++ b/editor/icons/World3D.svg
@@ -1 +1 @@
-
+
diff --git a/editor/themes/editor_color_map.cpp b/editor/themes/editor_color_map.cpp
index 13ba790419..3b3f815e7d 100644
--- a/editor/themes/editor_color_map.cpp
+++ b/editor/themes/editor_color_map.cpp
@@ -67,10 +67,14 @@ void EditorColorMap::create() {
add_conversion_color_pair("#f9f9f9", "#606060"); // Scrollbar grabber highlight color
add_conversion_color_pair("#c38ef1", "#a85de9"); // Animation
- add_conversion_color_pair("#8da5f3", "#3d64dd"); // 2D
- add_conversion_color_pair("#7582a8", "#6d83c8"); // 2D Abstract
- add_conversion_color_pair("#fc7f7f", "#cd3838"); // 3D
- add_conversion_color_pair("#b56d6d", "#be6a6a"); // 3D Abstract
+ add_conversion_color_pair("#8da5f3", "#3d64dd"); // 2D Node
+ add_conversion_color_pair("#7582a8", "#6d83c8"); // 2D Node Abstract
+ add_conversion_color_pair("#fc7f7f", "#cd3838"); // 3D Node
+ add_conversion_color_pair("#b56d6d", "#be6a6a"); // 3D Node Abstract
+ add_conversion_color_pair("#99c4ff", "#4589e6"); // 2D Non-Node
+ add_conversion_color_pair("#869ebf", "#7097cd"); // 2D Non-Node Abstract
+ add_conversion_color_pair("#ffa6bd", "#e65c7f"); // 3D Non-Node
+ add_conversion_color_pair("#bf909c", "#cd8b9c"); // 3D Non-Node Abstract
add_conversion_color_pair("#8eef97", "#2fa139"); // GUI Control
add_conversion_color_pair("#76ad7b", "#64a66a"); // GUI Control Abstract