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Merge pull request #107895 from AThousandShips/fix_doc_spelling
[Docs] Various grammar and spelling fixes
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@@ -140,7 +140,7 @@
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<method name="get_system_id">
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<return type="int" />
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<description>
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Returns the id of the system, which is a [url=https://registry.khronos.org/OpenXR/specs/1.0/man/html/XrSystemId.html]XrSystemId[/url] cast to an integer.
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Returns the id of the system, which is an [url=https://registry.khronos.org/OpenXR/specs/1.0/man/html/XrSystemId.html]XrSystemId[/url] cast to an integer.
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</description>
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</method>
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<method name="insert_debug_label">
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@@ -19,7 +19,7 @@
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<return type="PackedByteArray" />
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<description>
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Returns the data that is sent to OpenXR when submitting the suggested interacting bindings this modifier is a part of.
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[b]Note:[/b] This must be data compatible with a [code]XrBindingModificationBaseHeaderKHR[/code] structure.
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[b]Note:[/b] This must be data compatible with an [code]XrBindingModificationBaseHeaderKHR[/code] structure.
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</description>
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</method>
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</methods>
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@@ -47,7 +47,7 @@
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<description>
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Registers a top level path to which profiles can be bound. For instance [code]/user/hand/left[/code] refers to the bind point for the player's left hand. Extensions can register additional top level paths, for instance a haptic vest extension might register [code]/user/body/vest[/code].
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[param display_name] is the name shown to the user. [param openxr_path] is the top level path being registered. [param openxr_extension_name] is optional and ensures the top level path is only used if the specified extension is available/enabled.
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When a top level path ends up being bound by OpenXR, a [XRPositionalTracker] is instantiated to manage the state of the device.
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When a top level path ends up being bound by OpenXR, an [XRPositionalTracker] is instantiated to manage the state of the device.
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</description>
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</method>
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</methods>
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@@ -87,7 +87,7 @@
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<return type="String" />
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<param index="0" name="render_model" type="RID" />
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<description>
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Returns the top level path associated with this [param render_model]. If provided this identifies whether the render model is associated with the players hands or other body part.
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Returns the top level path associated with this [param render_model]. If provided this identifies whether the render model is associated with the player's hands or other body part.
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</description>
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</method>
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<method name="render_model_is_animatable_node_visible" qualifiers="const">
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