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Merge commit godotengine/godot@80a3d205f1
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@@ -4471,10 +4471,10 @@ void RenderingDeviceDriverD3D12::_command_bind_uniform_set(CommandBufferID p_cmd
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}
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#endif
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last_bind->root_tables.resources.reserve(shader_set.num_root_params.resources);
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last_bind->root_tables.resources.clear();
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last_bind->root_tables.samplers.reserve(shader_set.num_root_params.samplers);
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last_bind->root_tables.samplers.clear();
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last_bind->root_tables.resources.reserve(shader_set.num_root_params.resources);
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last_bind->root_tables.samplers.reserve(shader_set.num_root_params.samplers);
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last_bind->uses++;
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struct {
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