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Dedupe images during GLTF Export
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@@ -4339,9 +4339,12 @@ GLTFTextureIndex GLTFDocument::_set_texture(Ref<GLTFState> p_state, Ref<Texture2
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Ref<GLTFTexture> gltf_texture;
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gltf_texture.instantiate();
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ERR_FAIL_COND_V(p_texture->get_image().is_null(), -1);
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GLTFImageIndex gltf_src_image_i = p_state->images.size();
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p_state->images.push_back(p_texture);
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p_state->source_images.push_back(p_texture->get_image());
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GLTFImageIndex gltf_src_image_i = p_state->images.find(p_texture);
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if (gltf_src_image_i == -1) {
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gltf_src_image_i = p_state->images.size();
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p_state->images.push_back(p_texture);
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p_state->source_images.push_back(p_texture->get_image());
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}
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gltf_texture->set_src_image(gltf_src_image_i);
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gltf_texture->set_sampler(_set_sampler_for_mode(p_state, p_filter_mode, p_repeats));
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GLTFTextureIndex gltf_texture_i = p_state->textures.size();
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