From eecfdbdd7df709549fb943892e91a6d640b3f5f7 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 29 Aug 2025 17:41:35 +0200 Subject: [PATCH] Add missing range hint to `Viewport.oversampling_override` in the editor --- scene/main/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 3ad22fc98b..9df44b24b2 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5203,7 +5203,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask", "get_canvas_cull_mask"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oversampling"), "set_use_oversampling", "is_using_oversampling"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling_override"), "set_oversampling_override", "get_oversampling_override"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling_override", PROPERTY_HINT_RANGE, "0,16,0.0001,or_greater"), "set_oversampling_override", "get_oversampling_override"); ADD_SIGNAL(MethodInfo("size_changed")); ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control")));