Use Vector3.UP as a default value for look_at's up vector

This commit is contained in:
Aaron Franke
2021-01-30 04:22:20 -05:00
parent c0d01dcf61
commit 7d9ad2b845
7 changed files with 12 additions and 12 deletions

View File

@@ -183,8 +183,8 @@ public:
//vs->light_set_shadow( lightaux, true );
light = vs->instance_create2(lightaux, scenario);
Transform lla;
//lla.set_look_at(Vector3(),Vector3(1,-1,1),Vector3(0,1,0));
lla.set_look_at(Vector3(), Vector3(-0.000000, -0.836026, -0.548690), Vector3(0, 1, 0));
//lla.set_look_at(Vector3(),Vector3(1, -1, 1));
lla.set_look_at(Vector3(), Vector3(0.0, -0.836026, -0.548690));
vs->instance_set_transform(light, lla);