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Fix godot references in the issue & PR template
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2
.github/ISSUE_TEMPLATE/bug_report.yml
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2
.github/ISSUE_TEMPLATE/bug_report.yml
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@@ -9,7 +9,7 @@ body:
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- Write a descriptive issue title above.
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- Write a descriptive issue title above.
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- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
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- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
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- Search [open](https://github.com/Redot-Engine/redot-engine/issues) and [closed](https://github.com/Redot-Engine/redot-engine/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
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- Search [open](https://github.com/Redot-Engine/redot-engine/issues) and [closed](https://github.com/Redot-Engine/redot-engine/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
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- Verify that you are using a [supported Godot version](https://docs.redotengine.org/en/latest/about/release_policy.html). Please always check if your issue is reproducible in the latest version – it may already have been fixed!
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- Verify that you are using a [supported Redot version](https://docs.redotengine.org/en/latest/about/release_policy.html). Please always check if your issue is reproducible in the latest version – it may already have been fixed!
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- If you use a custom build, please test if your issue is reproducible in official builds too. Likewise if you use any C++ modules, GDExtensions, or editor plugins, you should check if the bug is reproducible in a project without these.
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- If you use a custom build, please test if your issue is reproducible in official builds too. Likewise if you use any C++ modules, GDExtensions, or editor plugins, you should check if the bug is reproducible in a project without these.
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- type: textarea
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- type: textarea
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2
.github/PULL_REQUEST_TEMPLATE.md
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2
.github/PULL_REQUEST_TEMPLATE.md
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@@ -4,5 +4,5 @@ Please target the `master` branch in priority.
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Relevant fixes are cherry-picked for stable branches as needed by maintainers.
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Relevant fixes are cherry-picked for stable branches as needed by maintainers.
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To speed up the contribution process and avoid CI errors, please set up pre-commit hooks locally:
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To speed up the contribution process and avoid CI errors, please set up pre-commit hooks locally:
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https://docs.godotengine.org/en/latest/contributing/development/code_style_guidelines.html
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https://docs.redotengine.org/en/latest/contributing/development/code_style_guidelines.html
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-->
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-->
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Reference in New Issue
Block a user