mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 07:17:42 -05:00
Merge commit godotengine/godot@0c51ede243
This commit is contained in:
@@ -93,6 +93,12 @@ public:
|
||||
virtual void set_sleep_state(bool p_sleep) = 0;
|
||||
virtual bool is_sleeping() const = 0;
|
||||
|
||||
virtual void set_collision_layer(uint32_t p_layer) = 0;
|
||||
virtual uint32_t get_collision_layer() const = 0;
|
||||
|
||||
virtual void set_collision_mask(uint32_t p_mask) = 0;
|
||||
virtual uint32_t get_collision_mask() const = 0;
|
||||
|
||||
virtual int get_contact_count() const = 0;
|
||||
|
||||
virtual Vector3 get_contact_local_position(int p_contact_idx) const = 0;
|
||||
|
||||
Reference in New Issue
Block a user