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Merge commit godotengine/godot@0c51ede243
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@@ -81,6 +81,12 @@ public:
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virtual void set_sleep_state(bool p_enable) override {}
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virtual bool is_sleeping() const override { return false; }
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virtual void set_collision_layer(uint32_t p_layer) override {}
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virtual uint32_t get_collision_layer() const override { return 0; }
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virtual void set_collision_mask(uint32_t p_mask) override {}
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virtual uint32_t get_collision_mask() const override { return 0; }
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virtual int get_contact_count() const override { return 0; }
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virtual Vector2 get_contact_local_position(int p_contact_idx) const override { return Vector2(); }
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