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GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch
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@@ -156,7 +156,7 @@ TypedArray<Image> NoiseTexture3D::_generate_texture() {
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}
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}
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// Normalize on whole texture at once rather than on each image individualy as it would result in visible artifacts on z (depth) axis.
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// Normalize on whole texture at once rather than on each image individually as it would result in visible artifacts on z (depth) axis.
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if (normalize) {
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images = _normalize(images);
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}
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