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Add editor setting to keep bottom panel state on play and stop game
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@@ -1008,7 +1008,6 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
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set_process(true);
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camera_override = CameraOverride::OVERRIDE_NONE;
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tabs->set_current_tab(0);
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_set_reason_text(TTR("Debug session started."), MESSAGE_SUCCESS);
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_update_buttons_state();
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emit_signal(SNAME("started"));
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