Remove empty constructors and destructors from editor/

This commit is contained in:
kobewi
2025-03-11 21:02:42 +01:00
parent 9e6ee9c5c3
commit 6f25babd6b
199 changed files with 1 additions and 577 deletions

View File

@@ -185,9 +185,6 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
create_handle_material("handles");
}
CSGShape3DGizmoPlugin::~CSGShape3DGizmoPlugin() {
}
String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());

View File

@@ -59,7 +59,6 @@ public:
virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) override;
CSGShape3DGizmoPlugin();
~CSGShape3DGizmoPlugin();
};
class CSGShapeEditor : public Control {