Merge pull request #22760 from zochris/loosen-generic-guard

Loosen generic guard on some methods
This commit is contained in:
Rémi Verschelde
2018-10-05 16:25:20 +02:00
committed by GitHub
2 changed files with 9 additions and 9 deletions

View File

@@ -2,42 +2,42 @@ namespace Godot
{ {
public partial class Node public partial class Node
{ {
public T GetNode<T>(NodePath path) where T : Godot.Node public T GetNode<T>(NodePath path) where T : class
{ {
return (T)GetNode(path); return (T)GetNode(path);
} }
public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node public T GetNodeOrNull<T>(NodePath path) where T : class
{ {
return GetNode(path) as T; return GetNode(path) as T;
} }
public T GetChild<T>(int idx) where T : Godot.Node public T GetChild<T>(int idx) where T : class
{ {
return (T)GetChild(idx); return (T)GetChild(idx);
} }
public T GetChildOrNull<T>(int idx) where T : Godot.Node public T GetChildOrNull<T>(int idx) where T : class
{ {
return GetChild(idx) as T; return GetChild(idx) as T;
} }
public T GetOwner<T>() where T : Godot.Node public T GetOwner<T>() where T : class
{ {
return (T)GetOwner(); return (T)GetOwner();
} }
public T GetOwnerOrNull<T>() where T : Godot.Node public T GetOwnerOrNull<T>() where T : class
{ {
return GetOwner() as T; return GetOwner() as T;
} }
public T GetParent<T>() where T : Godot.Node public T GetParent<T>() where T : class
{ {
return (T)GetParent(); return (T)GetParent();
} }
public T GetParentOrNull<T>() where T : Godot.Node public T GetParentOrNull<T>() where T : class
{ {
return GetParent() as T; return GetParent() as T;
} }

View File

@@ -65,7 +65,7 @@ namespace Godot
return ResourceLoader.Load(path); return ResourceLoader.Load(path);
} }
public static T Load<T>(string path) where T : Godot.Resource public static T Load<T>(string path) where T : class
{ {
return (T) ResourceLoader.Load(path); return (T) ResourceLoader.Load(path);
} }