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"Whole Words" search can detect word boundaries inside the search term.
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
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@@ -3193,7 +3193,7 @@ TEST_CASE("[SceneTree][TextEdit] search") {
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TextEdit *text_edit = memnew(TextEdit);
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SceneTree::get_singleton()->get_root()->add_child(text_edit);
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text_edit->set_text("hay needle, hay\nHAY NEEDLE, HAY");
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text_edit->set_text("hay needle, hay\nHAY NEEDLE, HAY\nwordword.word.word");
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int length = text_edit->get_line(1).length();
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CHECK(text_edit->search("test", 0, 0, 0) == Point2i(-1, -1));
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@@ -3225,6 +3225,11 @@ TEST_CASE("[SceneTree][TextEdit] search") {
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CHECK(text_edit->search("need", TextEdit::SEARCH_WHOLE_WORDS | TextEdit::SEARCH_MATCH_CASE, 0, 0) == Point2i(-1, -1));
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CHECK(text_edit->search("need", TextEdit::SEARCH_WHOLE_WORDS | TextEdit::SEARCH_MATCH_CASE | TextEdit::SEARCH_BACKWARDS, 0, 0) == Point2i(-1, -1));
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CHECK(text_edit->search("word", TextEdit::SEARCH_WHOLE_WORDS, 2, 0) == Point2i(9, 2));
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CHECK(text_edit->search("word", TextEdit::SEARCH_WHOLE_WORDS, 2, 10) == Point2i(14, 2));
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CHECK(text_edit->search(".word", TextEdit::SEARCH_WHOLE_WORDS, 2, 0) == Point2i(8, 2));
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CHECK(text_edit->search("word.", TextEdit::SEARCH_WHOLE_WORDS, 2, 0) == Point2i(9, 2));
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ERR_PRINT_OFF;
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CHECK(text_edit->search("", 0, 0, 0) == Point2i(-1, -1));
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CHECK(text_edit->search("needle", 0, -1, 0) == Point2i(-1, -1));
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