[VisualShader] Fix and improve editor state persistence

This commit is contained in:
Hendrik Brucker
2024-11-16 15:05:54 +01:00
parent 1218a16de5
commit 666d7c030b
7 changed files with 139 additions and 106 deletions

View File

@@ -186,11 +186,6 @@
</description>
</method>
</methods>
<members>
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2(0, 0)">
The offset vector of the whole graph.
</member>
</members>
<constants>
<constant name="TYPE_VERTEX" value="0" enum="Type">
A vertex shader, operating on vertices.