mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
This commit is contained in:
@@ -158,7 +158,7 @@ static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) {
|
||||
}
|
||||
|
||||
void NavigationServer2D::_emit_map_changed(RID p_map) {
|
||||
emit_signal("map_changed", p_map);
|
||||
emit_signal(SNAME("map_changed"), p_map);
|
||||
}
|
||||
|
||||
void NavigationServer2D::_bind_methods() {
|
||||
|
||||
Reference in New Issue
Block a user