A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@@ -28,48 +28,50 @@
/*************************************************************************/
#include "pane_drag.h"
void PaneDrag::_gui_input(const InputEvent &p_input) {
void PaneDrag::_gui_input(const InputEvent& p_input) {
if (p_input.type == InputEvent::MOUSE_MOTION && p_input.mouse_motion.button_mask & BUTTON_MASK_LEFT) {
if (p_input.type==InputEvent::MOUSE_MOTION && p_input.mouse_motion.button_mask&BUTTON_MASK_LEFT) {
emit_signal("dragged",Point2(p_input.mouse_motion.relative_x,p_input.mouse_motion.relative_y));
emit_signal("dragged", Point2(p_input.mouse_motion.relative_x, p_input.mouse_motion.relative_y));
}
}
void PaneDrag::_notification(int p_what) {
switch(p_what) {
switch (p_what) {
case NOTIFICATION_DRAW: {
Ref<Texture> icon = mouse_over?get_icon("PaneDragHover","EditorIcons"):get_icon("PaneDrag","EditorIcons");
Ref<Texture> icon = mouse_over ? get_icon("PaneDragHover", "EditorIcons") : get_icon("PaneDrag", "EditorIcons");
if (!icon.is_null())
icon->draw(get_canvas_item(),Point2(0,0));
icon->draw(get_canvas_item(), Point2(0, 0));
} break;
case NOTIFICATION_MOUSE_ENTER: mouse_over=true; update(); break;
case NOTIFICATION_MOUSE_EXIT: mouse_over=false; update(); break;
case NOTIFICATION_MOUSE_ENTER:
mouse_over = true;
update();
break;
case NOTIFICATION_MOUSE_EXIT:
mouse_over = false;
update();
break;
}
}
Size2 PaneDrag::get_minimum_size() const {
Ref<Texture> icon=get_icon("PaneDrag","EditorIcons");
Ref<Texture> icon = get_icon("PaneDrag", "EditorIcons");
if (!icon.is_null())
return icon->get_size();
return Size2();
}
void PaneDrag::_bind_methods() {
ClassDB::bind_method("_gui_input",&PaneDrag::_gui_input);
ADD_SIGNAL(MethodInfo("dragged",PropertyInfo(Variant::VECTOR2,"amount")));
ClassDB::bind_method("_gui_input", &PaneDrag::_gui_input);
ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::VECTOR2, "amount")));
}
PaneDrag::PaneDrag() {
mouse_over=false;
mouse_over = false;
}