Prepare for moving editor and classref translations to godot-editor-l10n repo

- Separate editor interface and property translations.
- Add property translation in TranslationServer.
- The split and merge of the POT/PO/Makefiles and extract scripts is done
  directly in godot-editor-l10n, the files will be removed in the next commit.
- Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the
  files which are ready to inclue.
This commit is contained in:
Haoyu Qiu
2022-12-27 10:58:01 +08:00
committed by Rémi Verschelde
parent bdad9770d6
commit 5d7e003b29
10 changed files with 82 additions and 11 deletions

View File

@@ -161,6 +161,10 @@ def make_editor_translations_header(target, source, env):
make_translations_header(target, source, env, "editor")
def make_property_translations_header(target, source, env):
make_translations_header(target, source, env, "property")
def make_doc_translations_header(target, source, env):
make_translations_header(target, source, env, "doc")