mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Fix memory leak from not clearing the buffer barrier vector properly on the render graph.
This commit is contained in:
@@ -1197,6 +1197,7 @@ void RenderingDeviceGraph::begin() {
|
|||||||
command_data_offsets.clear();
|
command_data_offsets.clear();
|
||||||
command_normalization_barriers.clear();
|
command_normalization_barriers.clear();
|
||||||
command_transition_barriers.clear();
|
command_transition_barriers.clear();
|
||||||
|
command_buffer_barriers.clear();
|
||||||
command_label_chars.clear();
|
command_label_chars.clear();
|
||||||
command_label_colors.clear();
|
command_label_colors.clear();
|
||||||
command_label_offsets.clear();
|
command_label_offsets.clear();
|
||||||
|
|||||||
Reference in New Issue
Block a user