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Expose compute_convex_mesh_points function to GDScript.
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@@ -318,6 +318,7 @@ protected:
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public:
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static Geometry3D *get_singleton();
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Vector<Vector3> compute_convex_mesh_points(const TypedArray<Plane> &p_planes);
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TypedArray<Plane> build_box_planes(const Vector3 &p_extents);
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TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
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TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
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