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Fix Line2D UVs when using BOX end cap mode
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@@ -393,6 +393,8 @@ void LineBuilder::build() {
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if (end_cap_mode == Line2D::LINE_CAP_BOX) {
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pos_up1 += f0 * hw * width_factor;
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pos_down1 += f0 * hw * width_factor;
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current_distance1 += hw * width_factor;
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}
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if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
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