GDScript: Fix typing of lambda functions

This commit is contained in:
Dmitrii Maganov
2022-12-28 07:41:03 +02:00
parent b14f7aa9f9
commit 532ffc30bd
12 changed files with 65 additions and 26 deletions

View File

@@ -65,8 +65,8 @@ class GDScriptAnalyzer {
void resolve_class_interface(GDScriptParser::ClassNode *p_class, bool p_recursive);
void resolve_class_body(GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_source = nullptr);
void resolve_class_body(GDScriptParser::ClassNode *p_class, bool p_recursive);
void resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source = nullptr);
void resolve_function_body(GDScriptParser::FunctionNode *p_function);
void resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source = nullptr, bool p_is_lambda = false);
void resolve_function_body(GDScriptParser::FunctionNode *p_function, bool p_is_lambda = false);
void resolve_node(GDScriptParser::Node *p_node, bool p_is_root = true);
void resolve_suite(GDScriptParser::SuiteNode *p_suite);
void resolve_assignable(GDScriptParser::AssignableNode *p_assignable, const char *p_kind);