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GDScript: Fix typing of lambda functions
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@@ -65,8 +65,8 @@ class GDScriptAnalyzer {
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void resolve_class_interface(GDScriptParser::ClassNode *p_class, bool p_recursive);
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void resolve_class_body(GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_source = nullptr);
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void resolve_class_body(GDScriptParser::ClassNode *p_class, bool p_recursive);
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void resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source = nullptr);
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void resolve_function_body(GDScriptParser::FunctionNode *p_function);
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void resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source = nullptr, bool p_is_lambda = false);
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void resolve_function_body(GDScriptParser::FunctionNode *p_function, bool p_is_lambda = false);
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void resolve_node(GDScriptParser::Node *p_node, bool p_is_root = true);
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void resolve_suite(GDScriptParser::SuiteNode *p_suite);
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void resolve_assignable(GDScriptParser::AssignableNode *p_assignable, const char *p_kind);
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