Fix property warnings and hide some debug prints

"ALL IS GOOD" was a lie.

In particular, removes verbose "path not recognized" false positive.

The actual logic is to (somewhat naively) check all ResourceFormatLoaders
and to pick the first good match, so no need to warn about the formats
that do not match the type hint.
This commit is contained in:
Rémi Verschelde
2017-04-23 10:32:52 +02:00
parent b474646de0
commit 515f92d03b
13 changed files with 36 additions and 36 deletions

View File

@@ -435,7 +435,7 @@ void EditorNode::_sources_changed(bool p_exist) {
if (defer_load_scene != "") {
print_line("loading scene DEFERED");
print_line("loading scene DEFERRED");
load_scene(defer_load_scene);
defer_load_scene = "";
}
@@ -6051,7 +6051,10 @@ EditorNode::EditorNode() {
{
_initializing_addons = true;
Vector<String> addons = GlobalConfig::get_singleton()->get("editor_plugins/enabled");
Vector<String> addons;
if (GlobalConfig::get_singleton()->has("editor_plugins/enabled")) {
addons = GlobalConfig::get_singleton()->get("editor_plugins/enabled");
}
for (int i = 0; i < addons.size(); i++) {
set_addon_plugin_enabled(addons[i], true);