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https://github.com/Redot-Engine/redot-engine.git
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Fix build with Vulkan disabled and no Vulkan headers installed.
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@@ -40,7 +40,6 @@
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#include "vulkan_context_ios.h"
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#import <QuartzCore/CAMetalLayer.h>
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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@@ -48,6 +47,9 @@
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#endif
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#endif
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#import <Foundation/Foundation.h>
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#import <QuartzCore/CAMetalLayer.h>
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class DisplayServerIOS : public DisplayServer {
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GDCLASS(DisplayServerIOS, DisplayServer)
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