mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 23:31:53 -05:00
Revert "RPCMode refactor, more sync modes"
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@@ -3373,7 +3373,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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function->line = fnline;
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function->rpc_mode = rpc_mode;
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rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
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rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
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if (_static)
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p_class->static_functions.push_back(function);
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@@ -3931,10 +3931,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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tokenizer->advance();
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}
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVESYNC) {
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC) {
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current_export = PropertyInfo();
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_set_error("Expected 'var', 'onready', 'remote', 'master', 'slave', 'sync', 'remotesync', 'mastersync', 'slavesync'.");
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_set_error("Expected 'var', 'onready', 'remote', 'master', 'slave' or 'sync'.");
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return;
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}
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@@ -3967,7 +3967,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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return;
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}
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE;
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rpc_mode = ScriptInstance::RPC_MODE_REMOTE;
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continue;
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} break;
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@@ -3988,7 +3988,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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}
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
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rpc_mode = ScriptInstance::RPC_MODE_MASTER;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_SLAVE: {
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@@ -4008,10 +4008,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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}
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_SLAVE;
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rpc_mode = ScriptInstance::RPC_MODE_SLAVE;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_REMOTESYNC:
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case GDScriptTokenizer::TK_PR_SYNC: {
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//may be fallthrough from export, ignore if so
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@@ -4024,37 +4023,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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return;
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_SYNC;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_MASTERSYNC: {
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//may be fallthrough from export, ignore if so
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tokenizer->advance();
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
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if (current_export.type)
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_set_error("Expected 'var'.");
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else
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_set_error("Expected 'var' or 'func'.");
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return;
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_SLAVESYNC: {
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//may be fallthrough from export, ignore if so
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tokenizer->advance();
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
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if (current_export.type)
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_set_error("Expected 'var'.");
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else
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_set_error("Expected 'var' or 'func'.");
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return;
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_SLAVESYNC;
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rpc_mode = ScriptInstance::RPC_MODE_SYNC;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_VAR: {
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@@ -4084,7 +4053,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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tokenizer->advance();
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rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
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rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
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if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) {
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@@ -4509,7 +4478,7 @@ void GDScriptParser::clear() {
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current_class = NULL;
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completion_found = false;
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rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
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rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
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current_function = NULL;
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