Add editor keyboard shortcut for Mono Build solution button

Update GodotSharpEditor.cs & csharp_script.cpp with better casing and localisation for HintTooltip on Build button

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Lewis James
2021-09-12 10:37:14 +01:00
parent 95162ca393
commit 48a6264a87
4 changed files with 22 additions and 2 deletions

View File

@@ -39,9 +39,11 @@
#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "core/os/keyboard.h"
#include "editor/bindings_generator.h"
#include "editor/csharp_project.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/node_dock.h"
#endif
@@ -1178,6 +1180,7 @@ void CSharpLanguage::_editor_init_callback() {
// Enable it as a plugin
EditorNode::add_editor_plugin(godotsharp_editor);
ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B);
godotsharp_editor->enable_plugin();
get_singleton()->godotsharp_editor = godotsharp_editor;