Abstract some method for script system

This commit is contained in:
geequlim
2017-10-17 22:35:49 +08:00
committed by Geequlim
parent b44cb4e3b9
commit 475cee9c0f
4 changed files with 72 additions and 7 deletions

View File

@@ -100,7 +100,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
#endif
instance->owner->set_script_instance(instance);
/* STEP 2, INITIALIZE AND CONSRTUCT */
/* STEP 2, INITIALIZE AND CONSRTUCT */
#ifndef NO_THREADS
GDScriptLanguage::singleton->lock->lock();
@@ -615,6 +615,23 @@ ScriptLanguage *GDScript::get_language() const {
return GDScriptLanguage::get_singleton();
}
void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
if (p_constants) {
for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
(*p_constants)[E->key()] = E->value();
}
}
}
void GDScript::get_members(Set<StringName> *p_members) {
if (p_members) {
for (Set<StringName>::Element *E = members.front(); E; E = E->next()) {
p_members->insert(E->get());
}
}
}
Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
GDScript *top = this;