mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 23:31:53 -05:00
Renamed fixed_process to physics_process
This commit is contained in:
@@ -116,9 +116,9 @@ Engine::Engine() {
|
||||
_target_fps = 0;
|
||||
_time_scale = 1.0;
|
||||
_pixel_snap = false;
|
||||
_fixed_frames = 0;
|
||||
_physics_frames = 0;
|
||||
_idle_frames = 0;
|
||||
_in_fixed = false;
|
||||
_in_physics = false;
|
||||
_frame_ticks = 0;
|
||||
_frame_step = 0;
|
||||
editor_hint = false;
|
||||
|
||||
Reference in New Issue
Block a user