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Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
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@@ -41,10 +41,14 @@
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#include "editor/editor_undo_redo_manager.h"
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#include "modules/regex/regex.h"
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#include "plugins/script_editor_plugin.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/tab_container.h"
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RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) {
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