Improve includes of EditorNode (and everything else)

Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
This commit is contained in:
Yuri Sizov
2023-04-07 18:59:49 +02:00
parent c151d3231f
commit 4154039832
116 changed files with 302 additions and 214 deletions

View File

@@ -41,10 +41,14 @@
#include "editor/editor_undo_redo_manager.h"
#include "modules/regex/regex.h"
#include "plugins/script_editor_plugin.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h"
RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) {