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Use Core/Scene stringnames consistently
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@@ -387,7 +387,7 @@ void ScreenSelect::_bind_methods() {
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void ScreenSelect::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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connect("gui_input", callable_mp(this, &ScreenSelect::_handle_mouse_shortcut));
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connect(SceneStringName(gui_input), callable_mp(this, &ScreenSelect::_handle_mouse_shortcut));
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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set_icon(get_editor_theme_icon("MakeFloating"));
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