Implement LSP didDeleteFiles & make parser aware of sub-nodes

This commit is contained in:
Francois Belair
2021-04-10 15:10:29 -04:00
parent 6138396e00
commit 39f7408ccb
5 changed files with 196 additions and 19 deletions

View File

@@ -42,6 +42,7 @@
#include "scene/resources/packed_scene.h"
void GDScriptWorkspace::_bind_methods() {
ClassDB::bind_method(D_METHOD("didDeleteFiles"), &GDScriptWorkspace::did_delete_files);
ClassDB::bind_method(D_METHOD("symbol"), &GDScriptWorkspace::symbol);
ClassDB::bind_method(D_METHOD("parse_script", "path", "content"), &GDScriptWorkspace::parse_script);
ClassDB::bind_method(D_METHOD("parse_local_script", "path"), &GDScriptWorkspace::parse_local_script);
@@ -51,6 +52,16 @@ void GDScriptWorkspace::_bind_methods() {
ClassDB::bind_method(D_METHOD("generate_script_api", "path"), &GDScriptWorkspace::generate_script_api);
}
void GDScriptWorkspace::did_delete_files(const Dictionary &p_params) {
Array files = p_params["files"];
for (int i = 0; i < files.size(); ++i) {
Dictionary file = files[i];
String uri = file["uri"];
String path = get_file_path(uri);
parse_script(path, "");
}
}
void GDScriptWorkspace::remove_cache_parser(const String &p_path) {
Map<String, ExtendGDScriptParser *>::Element *parser = parse_results.find(p_path);
Map<String, ExtendGDScriptParser *>::Element *script = scripts.find(p_path);