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html5: workaround for echo key events.
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@@ -56,10 +56,12 @@ public:
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Point2 pos;
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};
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bool skey_pressed[121];
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bool key_pressed[256];
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private:
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Vector<TouchPos> touch;
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Point2 last_mouse;
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unsigned int last_id;
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GFXInitFunc gfx_init_func;
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