Remove empty constructors and destructors from scene/

This commit is contained in:
kobewi
2025-05-06 14:46:54 +02:00
parent 1a1cc0f7b0
commit 34b485d62b
65 changed files with 0 additions and 191 deletions

View File

@@ -198,7 +198,6 @@ protected:
TrackCacheTransform() {
type = Animation::TYPE_POSITION_3D;
}
~TrackCacheTransform() {}
};
struct RootMotionCache {
@@ -219,7 +218,6 @@ protected:
shape_index(p_other.shape_index) {}
TrackCacheBlendShape() { type = Animation::TYPE_BLEND_SHAPE; }
~TrackCacheBlendShape() {}
};
struct TrackCacheValue : public TrackCache {
@@ -258,7 +256,6 @@ protected:
struct TrackCacheMethod : public TrackCache {
TrackCacheMethod() { type = Animation::TYPE_METHOD; }
~TrackCacheMethod() {}
};
// Audio stream information for each audio stream placed on the track.
@@ -296,7 +293,6 @@ protected:
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
}
~TrackCacheAudio() {}
};
struct TrackCacheAnimation : public TrackCache {
@@ -305,7 +301,6 @@ protected:
TrackCacheAnimation() {
type = Animation::TYPE_ANIMATION;
}
~TrackCacheAnimation() {}
};
RootMotionCache root_motion_cache;
@@ -390,7 +385,6 @@ protected:
step = 0.0;
}
CaptureCache() {}
~CaptureCache() {
clear();
}

View File

@@ -251,9 +251,6 @@ protected:
virtual void _tree_changed();
virtual void _animation_node_renamed(const ObjectID &p_oid, const String &p_old_name, const String &p_new_name);
virtual void _animation_node_removed(const ObjectID &p_oid, const StringName &p_node);
public:
AnimationRootNode() {}
};
class AnimationNodeStartState : public AnimationRootNode {