Style: Replace header guards with #pragma once

This commit is contained in:
Thaddeus Crews
2025-02-01 10:33:58 -06:00
parent 96fdaa616b
commit 324512e11c
1746 changed files with 1767 additions and 6920 deletions

View File

@@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GRID_MAP_EDITOR_PLUGIN_H
#define GRID_MAP_EDITOR_PLUGIN_H
#pragma once
#ifdef TOOLS_ENABLED
@@ -301,5 +300,3 @@ public:
};
#endif // TOOLS_ENABLED
#endif // GRID_MAP_EDITOR_PLUGIN_H

View File

@@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GRID_MAP_H
#define GRID_MAP_H
#pragma once
#include "scene/3d/node_3d.h"
#include "scene/resources/3d/mesh_library.h"
@@ -313,5 +312,3 @@ public:
GridMap();
~GridMap();
};
#endif // GRID_MAP_H

View File

@@ -28,12 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GRIDMAP_REGISTER_TYPES_H
#define GRIDMAP_REGISTER_TYPES_H
#pragma once
#include "modules/register_module_types.h"
void initialize_gridmap_module(ModuleInitializationLevel p_level);
void uninitialize_gridmap_module(ModuleInitializationLevel p_level);
#endif // GRIDMAP_REGISTER_TYPES_H