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synced 2025-12-06 07:17:42 -05:00
Cleanup and unify DisplayServer screen methods and documentation.
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@@ -492,10 +492,18 @@ int DisplayServerAppleEmbedded::get_primary_screen() const {
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}
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Point2i DisplayServerAppleEmbedded::screen_get_position(int p_screen) const {
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return Size2i();
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p_screen = _get_screen_index(p_screen);
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int screen_count = get_screen_count();
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ERR_FAIL_INDEX_V(p_screen, screen_count, Point2i());
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return Point2i(0, 0);
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}
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Size2i DisplayServerAppleEmbedded::screen_get_size(int p_screen) const {
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p_screen = _get_screen_index(p_screen);
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int screen_count = get_screen_count();
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ERR_FAIL_INDEX_V(p_screen, screen_count, Size2i());
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CALayer *layer = GDTAppDelegateService.viewController.godotView.renderingLayer;
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if (!layer) {
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@@ -506,6 +514,10 @@ Size2i DisplayServerAppleEmbedded::screen_get_size(int p_screen) const {
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}
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Rect2i DisplayServerAppleEmbedded::screen_get_usable_rect(int p_screen) const {
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p_screen = _get_screen_index(p_screen);
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int screen_count = get_screen_count();
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ERR_FAIL_INDEX_V(p_screen, screen_count, Rect2i());
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return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
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}
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@@ -550,7 +562,8 @@ void DisplayServerAppleEmbedded::window_set_title(const String &p_title, WindowI
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}
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int DisplayServerAppleEmbedded::window_get_current_screen(WindowID p_window) const {
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return SCREEN_OF_MAIN_WINDOW;
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ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, INVALID_SCREEN);
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return 0;
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}
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void DisplayServerAppleEmbedded::window_set_current_screen(int p_screen, WindowID p_window) {
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@@ -640,7 +653,10 @@ float DisplayServerAppleEmbedded::screen_get_max_scale() const {
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}
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void DisplayServerAppleEmbedded::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
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screen_orientation = p_orientation;
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p_screen = _get_screen_index(p_screen);
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int screen_count = get_screen_count();
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ERR_FAIL_INDEX(p_screen, screen_count);
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if (@available(iOS 16.0, *)) {
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[GDTAppDelegateService.viewController setNeedsUpdateOfSupportedInterfaceOrientations];
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}
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@@ -652,6 +668,10 @@ void DisplayServerAppleEmbedded::screen_set_orientation(DisplayServer::ScreenOri
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}
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DisplayServer::ScreenOrientation DisplayServerAppleEmbedded::screen_get_orientation(int p_screen) const {
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p_screen = _get_screen_index(p_screen);
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int screen_count = get_screen_count();
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ERR_FAIL_INDEX_V(p_screen, screen_count, SCREEN_LANDSCAPE);
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return screen_orientation;
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}
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