mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 07:17:42 -05:00
FTI - Add reset on setting top_level
This commit is contained in:
@@ -1028,6 +1028,7 @@ void Node3D::set_as_top_level(bool p_enabled) {
|
||||
}
|
||||
}
|
||||
data.top_level = p_enabled;
|
||||
reset_physics_interpolation();
|
||||
}
|
||||
|
||||
void Node3D::set_as_top_level_keep_local(bool p_enabled) {
|
||||
@@ -1037,6 +1038,7 @@ void Node3D::set_as_top_level_keep_local(bool p_enabled) {
|
||||
}
|
||||
data.top_level = p_enabled;
|
||||
_propagate_transform_changed(this);
|
||||
reset_physics_interpolation();
|
||||
}
|
||||
|
||||
bool Node3D::is_set_as_top_level() const {
|
||||
|
||||
Reference in New Issue
Block a user