mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Cleanup unused engine code
This commit is contained in:
@@ -207,7 +207,6 @@ public:
|
||||
virtual void draw_fg(int p_clip_left, int p_clip_right);
|
||||
|
||||
//helper
|
||||
void draw_texture_clipped(const Ref<Texture2D> &p_texture, const Vector2 &p_pos);
|
||||
void draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region);
|
||||
void draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user