Use BitField<> in core type masks

* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
This commit is contained in:
Juan Linietsky
2023-01-08 00:55:54 +01:00
parent fcba87e696
commit 2b815df3c1
69 changed files with 490 additions and 442 deletions

View File

@@ -463,12 +463,14 @@ Dictionary GDExtensionAPIDump::generate_extension_api() {
int64_t value = CoreConstants::get_global_constant_value(i);
String enum_name = CoreConstants::get_global_constant_enum(i);
String name = CoreConstants::get_global_constant_name(i);
bool bitfield = CoreConstants::is_global_constant_bitfield(i);
if (!enum_name.is_empty()) {
enum_list[enum_name].push_back(Pair<String, int64_t>(name, value));
} else {
Dictionary d;
d["name"] = name;
d["value"] = value;
d["is_bitfield"] = bitfield;
constants.push_back(d);
}
}