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Change PhysicsMaterial extension to phymat
All other binary extensions are lowercase.
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@@ -37,7 +37,7 @@ class PhysicsMaterial : public Resource {
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GDCLASS(PhysicsMaterial, Resource);
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OBJ_SAVE_TYPE(PhysicsMaterial);
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RES_BASE_EXTENSION("PhyMat");
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RES_BASE_EXTENSION("phymat");
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real_t friction;
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bool rough;
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