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https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 07:17:42 -05:00
Add "Game" editor for better runtime debugging
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@@ -116,6 +116,10 @@ void Engine::set_time_scale(double p_scale) {
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}
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double Engine::get_time_scale() const {
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return freeze_time_scale ? 0 : _time_scale;
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}
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double Engine::get_unfrozen_time_scale() const {
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return _time_scale;
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}
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@@ -404,6 +408,10 @@ bool Engine::notify_frame_server_synced() {
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return server_syncs > SERVER_SYNC_FRAME_COUNT_WARNING;
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}
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void Engine::set_freeze_time_scale(bool p_frozen) {
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freeze_time_scale = p_frozen;
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}
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Engine::Engine() {
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singleton = this;
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}
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